The world of iPods, mobile telephones, portable wireless computers, and devices of every description, including toys that contain computer chips, memory, voice recognition, and interactive connectivity has forever changed the landscape of play. User-generated content allows players not only to play, but to shape the games they play, and by so doing shape the effects that play has on them.
Technology & Play
Author: Goldstein, J.
Subject(s): Adult Play, Children's Play, Sport or Game Play Year Published: 2013
Journal Title: Encyclopedia of Play Science
DOI / URL: doi:10.4249/scholarpedia.30434
NIFP Rating: 7
NIFP Note: NIFP Note