Back to Resource Library Mobile exergaming in adolescents' everyday life Gotsis, M., Wang, H., Spruijt-Metz, D., Craig, P.L., Valente, T.W. · 2015 ★ NIFPlay Rating: 3 Rating Scale 10 Rigorous play-specific science 6–9 General biological science 5 Sound play research (uncontrolled) 1–4 Less rigorous / indirect 0 Indirect but high value Examines how adolescents integrate mobile exergames — physically active video games — into their daily routines and social play contexts. View Resource